Esports betting market set for $2.8 billion growth in 2025
The global esports betting market is poised for remarkable expansion, with projections indicating a 2.8-billion-dollar increase in 2025 alone.

According to data from Statista, the sector is expected to reach $3.5 billion by 2029, driven by a compound annual growth rate (CAGR) of 5.47%.
This surge coincides with the continued evolution of esports as a mainstream entertainment phenomenon. Titles such as League of Legends, Counter-Strike 2, and Dota 2 routinely draw millions of viewers through their high-stakes tournaments, many of which are broadcast freely and are accessible to fans of all ages.
Mobile gaming has also emerged as a dominant force. Esports Charts reports that five of the top 10 all-time esports viewership records belong to mobile titles, highlighting a shift in audience behaviour.
Mobile esports now rival PC-based games in popularity, expanding the market's reach even further.
As viewership grows, so too does the opportunity for monetisation. While revenue generation remains a persistent challenge, developers like Riot Games have introduced defined sponsorship frameworks - particularly for betting partnerships - in an effort to support team sustainability and increase financial inflows.
Betting, once a peripheral activity, is fast becoming a core element of fan engagement. It offers a new layer of interaction with matches and tournaments, reflecting a broader trend of gamified spectator experiences.
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